Keeping up with my Computer Science fundamentals

C++, C#, OOP, and so much more! I’ve been exposed and have used these languages and computer science concepts to varying degrees. Since I’m still preoccupied with my last mechanical engineering undergraduate semester, I want to make heckin’ sure that I pass with all the classes that I need in order to graduate! 😤 (My… Continue reading Keeping up with my Computer Science fundamentals

[Lesson = Don’t be intimidated by jargon!] Finite State Machines and Serialization in C#

The term “Finite State Machine” sounded really intimidating to me. But it’s like switch statements and with some extra flair haha. An FSM has a set of cases (“states”). Those states can change depending on whatever is being input. FSMs are commonly used in video games. For example, a character needs to switch between different… Continue reading [Lesson = Don’t be intimidated by jargon!] Finite State Machines and Serialization in C#

Cheers! [eJam 2020 Submission]

Cheers! is a first-person game where the player needs to give a toast to all the drinkers! Now that the game jam is over, I plan on working Cheers! throughout the summer. What I did during this game jam: Animated the player toasting animation Guided teammate on how to use Unity UI elements Coded a… Continue reading Cheers! [eJam 2020 Submission]

Evoking social evaluative threat through dance in a virtual environment

UPDATE as of June 3, 2021: I forgot to mention, the paper won the Best Paper Award for AHFE 2020!!!! Click here for the updated paper UPDATE as of June 17, 2020: Our paper was reworked and accepted to the 11th International Conference on Applied Human Factors and Ergonomics (AHFE)! Our paper was also nominated… Continue reading Evoking social evaluative threat through dance in a virtual environment

Crystal Craft

Crystal Craft was the first major Virtual Reality club project at San Diego State University. This project lasted the entire Spring 2018 semester. Crystal Craft was developed for Professor Wenwu Xu’s Introduction to Materials class for Mechanical Engineering students as a teaching tool. I oversaw the accuracy of the crystal structures (such as BCC, FCC,… Continue reading Crystal Craft

Nautical Notes

I served as the director of Nautical Notes, a 3D rhythm game. This was a part of San Diego State University’s VR Club. Originally, we planned on making a VR rhythm game but COVID-19 disrupted a lot things, so we scaled back to making a 3D rhythm game instead. The majority of the members working… Continue reading Nautical Notes

Virtual Reality (VR) Club at San Diego State University

The club’s social media and GitHub are linked here: After Zenga, Regina and I co-founded the Virtual Reality Club at San Diego State University in 2017. For the 2017-2018 school year, I was the Secretary and I primarily worked on: establishing the club, writing the bylaws, and monitoring emails. For the 2019-2020 school year, I… Continue reading Virtual Reality (VR) Club at San Diego State University

Marble-ous

Marble-ous is a Rube Goldberg machine-like marble color sorter (it’s quite a mouthful!) This was an internship through San Diego Miramar College and the California Space Grant Consortium. We presented our project on August 17, 2017 at NASA Jet Propulsion Laboratory (JPL). Certificates of achievement My main role in the project was coding the algorithm… Continue reading Marble-ous