C++ Lesson Learned – Scope

What great timing! I wanted to learn more about OOP (object oriented programming) concepts, and my senior design project just did that! TL;DR = Tried to access the color signature variable (m_signature) so I could interface the Pixy2 camera with the Arduino. Manage to figure it out by understanding local and global scope, pointers, and… Continue reading C++ Lesson Learned – Scope

Keeping up with my Computer Science fundamentals

C++, C#, OOP, and so much more! I’ve been exposed and have used these languages and computer science concepts to varying degrees. Since I’m still preoccupied with my last mechanical engineering undergraduate semester, I want to make heckin’ sure that I pass with all the classes that I need in order to graduate! 😤 (My… Continue reading Keeping up with my Computer Science fundamentals

Extended Reality with Steve Lukas, Head of Developer Relations Engineering at Magic Leap

So after the Zoom call with Joanna Popper, I made a Twitter account and started following more XR developers. From there I got in touch with Steve Lukas, Head of Developer Relations Engineering at Magic Leap. With the power of technology, we chatted over Zoom on July 15, 2020! First of all, it’s always great… Continue reading Extended Reality with Steve Lukas, Head of Developer Relations Engineering at Magic Leap