So after the Zoom call with Joanna Popper, I made a Twitter account and started following more XR developers. From there I got in touch with Steve Lukas, Head of Developer Relations Engineering at Magic Leap. With the power of technology, we chatted over Zoom on July 15, 2020! First of all, it’s always great… Continue reading Extended Reality with Steve Lukas, Head of Developer Relations Engineering at Magic Leap
Omg omg, this is a nice feeling! I was already feeling content when I found out about the nomination, but actually winning feels quite nice! I am very pleased to announce that our paper, Evoking stress reactivity in a virtual dance competition, won the Best Paper Award for the Applied Human Factors and Ergonomics (AHFE)… Continue reading Won Best Paper Award!!
This post summarizes my learning experience with VR headsets as of July 20, 2020. I’ve been out of the loop with VR development and headsets. On July 8 2020, I watched this video on the HP Reverb G2: Prior to July 8, I have never heard of this headset or of this man’s YouTube channel.… Continue reading Learning more about VR headsets
I’m currently working on a video game with a friend. We need to make some 3D assets, and Blender seemed like the best software to use for that. Now with that said, I haven’t used Blender in while, and as a result, I totally forgot how to use it. But! Now is a good time… Continue reading How to Light Monkey on Fire with Quick Smoke (Blender 2.83)
Last Friday, I stumbled upon Joanna Popper’s LinkedIn post that said she was hosting a VR industry group Zoom call in 3 hours. Now, I was feeling lazy on that day, and I thought I about forgoing it. But I quickly changed my mind. There was nothing to lose and I figured, “Eh, why not?”… Continue reading [9 XR Industry Tips] – Insightful Zoom Call Hosted by Joanna Popper, Global Head of Virtual Reality at HP